Final Fantasy 7 Rebirth creative director didn’t want "reflex-type" action without the strategic elements he considers "core" to the JRPG series
News Creative director Tetsuya Nomura explains why the series needs to keep its tactical focus
Feature A game made in the margins
News Edge’s new cover story showcases how Ubisoft is exploring the sci-fi universe
News Join us for over 40 new trailers in our annual Fall showcase, showcasing the most exciting titles from Gamescom 2023
News Cocoon comes from one of the devs behind the iconic side-scroller
News The developers literally started from scratch for their sequel
News “He says he's deleting the whole thing? There's a whole game here already.”
News The Dear Esther team returns
RETROSPECTIVE Retrospective | Remembering what made Snake's Soviet-era adventure so special 18 years later
News Netflix knows it still hasn't put out an essential Stranger Things game
News Leslie Benzies isn't downplaying Everywhere after Rockstar Games
FEATURE Thanks to a filmmaker and his dream team of designers and musicians
News “Ultimately, we wanted to try out this unique format and structure that nobody else is doing, and make our own subgenre”
FEATURE Hands-on impressions of Piccolo’s vast, vivid and powerfully conflicted ecological action game
News "It was a very challenging production, let's say"
News "They were vampires before they were vampires"
News "I loved that kind of legacy-based idea of permanence, and bloodline, and family, and flaw"
News Now that's sporting talk
News "These dozen or so games will not carry a $550 peripheral for a console"